Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect.Set up a development environment in Windows 7, Mac OSX, or UbuntuBuild special effects apps with tools such as Synapse and CinderCreate gestural interfaces to integrate and control digital music componentsCapture the realistic motions of a 3D model with NI mate, Blender, and AnimataDesign gesture-based games with the ZigFu SDKRecreate the dimensions of any room in realtime, using RGBDemoUse gestures to navigate robots and control PC interfaces